An Apprentice is able to register another player to be his/her teacher, as long as the other player accepts. Though unpopular due to lacking a "unique" skill set, an Apprentice "copies" the low-level skills of the teachers' subclass. Because this subclass receives experience bonuses, it is easy to level.
Where this subclass shines the most is when the Apprentice changes their subclass. Barring subclasses with special class-change conditions, Apprentices can switch into nearly any other subclass and carry their EXP with them. Normally, a player who switched subclasses would have to start at level 1 in their new subclass. A level 30 Apprentice who became a Chef, however, would be a level 30 Chef. This makes it a quicker way to gain experience for subclasses that are difficult to level, like Blacksmith. However, in the case of such Production subclasses, the number of recipes the former Apprentice knows has not increased.
Naturally, there are limitations as to how many subclasses and skills can be learned as an Apprentice. At most, an Apprentice can have four mentors of four different subclasses. Furthermore, they can only copy skills up to half their Apprentice level. Since the Apprentice subclass caps at level 50, an Apprentice can only copy skills up to level 25 at most. For those who take multiple mentors, that skill level cap drops even further.
Some subclasses can only obtained by being an Apprentice first; for example, the Secretary subclass requires the player to first be an Apprentice training under an Assistant.
- Copy Skills: One of the main characteristics of an Apprentice is that it lacks a unique skill set. However, it has the ability to copy the low-level subclass skills of the Apprentice's registered teacher.