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Overview Variations

Cleric is one of the twelve classes that can be selected in Elder Tale, and one of the three Recovery classes along with Druid and Kannagi (on the Yamato server).

There is only one variation, the Templar, on the Western Europe server.

Overview[]

As priests who work for the sanctuaries, Clerics have the highest healing skills among the twelve classes. They are capable of equipping plate armor, giving them the highest defense potential out of all the Healer classes.

The Cleric's healing gimmick is known as Reactive Healing: spells are applied to an ally beforehand, and once they take damage, the spell activates and automatically heals them. A skilled Cleric is said to cancel out an average of three to ten attacks with all kinds of recovery and healing skills.

However, similar to the Enchanter class, Clerics lack strong offensive abilities and must join a party to be effective against strong enemies. Most players who choose this class (which specializes in helping others) have mild personalities; Marielle's boisterous enthusiasm is an exception.[1]

Sample Builds[]

There are two main builds for Clerics: Armor Cleric (mixed melee attack and recovery type) and High Healer (healing specialization).[2]

Armor Cleric[]

Equipping plate armor and shields for armor and maces and swords for weapons, this "Combat Priest" is common. At first glance, it may seem dangerous for a Cleric to be fighting on the front lines, but if the members of the vanguard are the ones who require the most healing, this means the Cleric can react faster. Due to the limited range of their spells, Clerics need to be close to their allies to heal them.

Furthermore, by contributing damage, it will take less time to kill a monster and thus reduce the damage taken by the party. In addition, this build is popular among solo players because it has good balance between attack and recovery skills.

Rezarick runs a traditional version of this build. Coppelia runs the Twin Shield build, a subset of the Armor Cleric build that focuses on dual-wielding shields and using shield-based damage skills.

High Healer[]

A build that supports allies with magical attacks and recovery spells from the rear, away from monsters. Some may wear shields and plate armor, but most of players of this build wear robes, which are better at reinforcing the effects of recovery magic. For weapons, they mostly carry canes and the like with support capabilities rather than weapons with high offensive magical power.

Recovery specialists are always in high demand, even among Clerics, so a highly skilled healer is welcome in any guild and they are trusted a lot. The advantage of this over Armor Cleric is that you're not in close range with monsters. Also, the lighter armor for recovery classes greatly boost maximum MP, unlike heavy armor which increases max HP, allowing High Healers to out-perform Armor Clerics in longer battles.

Marielle is a classic version of this build. Tetora runs an unorthodox build that is equipped like a High Healer, but stays in the front like an Armor Cleric.

Known Skills[]

Note: This section will be heavily revised in the future.

Average HP and MP Chart[]

The calculations for this table are based on level and the average gear for that level. However, this table does not account for racial and sometimes subclass abilities.[3]

For a more accurate representation of a character's values based on the quality of their equipment, the following multipliers are a good rule of thumb:

  • Solo player without good equipment: 96% of their level average
  • Average adventurer in an ordinary guild: 100%
  • Adventurer in a wealthy and decently-skilled guild: 106%
  • Adventurer in a raiding guild: 116%
  • Adventurer in a top guild: 125%
Approximate values for Slightly Above Average HP, Slightly Below Average MP
Level HP MP Level HP MP Level HP MP
1 160 140 40 3702 3239 80 8169 7148
5 486 425 45 4214 3687 85 8787 7688
10 906 793 50 4740 4147 90 9418 8241
15 1339 1171 55 5278 4618 95 10,062 8804
20 1785 1562 60 5830 5101 100 10,720 9380
25 2244 1964 65 6395 5595 105 11,390 9966
30 2717 2377 70 6973 6101 110 12,074 10,565
35 3203 2802 75 7564 6619 115 12,771 11,174

Known Clerics[]

Navigation[]

Classes
Guardian LogoSamurai LogoMonk Logo
Warrior Classes
Assassin Logo Swashbuckler Logo Bard Logo
Weapon Attack Classes
Cleric LogoDruid LogoKannagi Logo
Healer Classes
Sorcerer LogoSummoner LogoEnchanter Logo
Mage Classes

References[]

  1. Log Horizon light novel: Volume 1, Chapter 3
  2. Mamare Touno's Log Horizon References, Cleric Characteristics and Builds https://ncode.syosetu.com/n5313bu/8/
  3. Log Horizon HP/MP Chart, https://docs.google.com/spreadsheets/d/1cURlgfASO6ZH34vgid58zcuO1dqLghJ_RAExMPMAjug/edit?usp=sharing
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