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Overview Variations

Monk is one of the twelve classes in Elder Tale, and one of the three Warrior classes.

It has two localized versions: the Capoerista on the South/Central American server and the Pesilat on the Southeast Asian server.

Summary[]

Of the twelve classes, the Monk has the highest HP stats but is limited to equipping light armor and incapable of using shields. It also has lower defense stats compared to weapon-based classes. To compensate for this, the class has a high evasion rate and the greatest resistance to special attacks. This allows the Monk to function as an evasion-type tank.[1]

In contrast to the Samurai class, most of the skills that can be acquired by the Monk class have very short cooldowns, allowing them to attack continuously by using a variety of offensive techniques. Some combinations give special bonuses or trigger additional combos if performed in a predetermined order. Therefore, the Monk class has the highest and most diverse offensive ability of the three warrior classes, making this class popular amongst solo players in Elder Tale.

Sample Builds[]

There are two main builds for the Monk.

Kung Fu Monk[]

Based off of a standard grappling fighting style.

Kicker[]

A attack and move fighting style. This is certainly not a bad build, but personality-wise cannot sit at the center of battle (does not have the last-second improvisation to join allies). Because of that flaw, Kickers are hard to use in parties.

Demiqas uses this build. However, he also uses orthodox fighting techniques, so he is not a pure Kicker and is instead considered a hybrid. Lelia is a straighter example of this build.

Known Skills[]

Note: This section will be heavily revised in the future.

For a general overview of how skills work in Elder Tale, see Skills.

  • Iron Rhino Stance
  • Indomitable
  • Aerial Rave
  • Orion Delay Blow
  • Shadowless Kick
  • Tiger Stance
  • Dragon Tail Swing
  • Drunk Monkey
  • Hard Body
  • Hunting Hawk
  • Beat Up
  • Breath Control
  • Monkey Step
  • Lightning Straight
  • Rafting Taunt
  • Resilience
  • Long Range Cover
  • Wyvern Kick
  • Adhesion Bee
  • Amber Elephant Stance
  • Covering
  • Kung Fu Action
  • Grizzly Slam
  • Silent Palm
  • Soul Infusion
  • Taunting Shout
  • Turning Swallow
  • Dual Fist
  • Daunting Pose
  • Dragon Scale Stance
  • Drag Move
  • Triple Blow
  • Backhand
  • Martial Arts
  • Mantis Action
  • Lynx Tumbling
  • Wildcat Stance

Average HP and MP Chart[]

The calculations for this table are based on level and the average gear for that level. However, this table does not account for racial and sometimes subclass abilities.[2]

For a more accurate representation of a character's values based on the quality of their equipment, the following multipliers are a good rule of thumb:

  • Solo player without good equipment: 96% of their level average
  • Average adventurer in an ordinary guild: 100%
  • Adventurer in a wealthy and decently-skilled guild: 106%
  • Adventurer in a raiding guild: 116%
  • Adventurer in a top guild: 125%
Approximate values for Very High HP, Very Low MP
Level HP MP Level HP MP Level HP MP
1 230 70 40 5322 1619 80 11,743 3574
5 699 212 45 6058 1843 85 12,631 3844
10 1302 396 50 6813 2073 90 13,538 4120
15 1925 585 55 7587 2309 95 14,464 4402
20 2566 781 60 8381 2550 100 15,410 4690
25 3226 982 65 9193 2797 105 16,373 4983
30 3906 1188 70 10,024 3050 110 17,356 5282
35 4604 1401 75 10,874 3309 115 18,358 5587

Known Monks[]

Navigation[]

Classes
Guardian LogoSamurai LogoMonk Logo
Warrior Classes
Assassin Logo Swashbuckler Logo Bard Logo
Weapon Attack Classes
Cleric LogoDruid LogoKannagi Logo
Healer Classes
Sorcerer LogoSummoner LogoEnchanter Logo
Mage Classes

References[]

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