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Level is a unit of measurement used in the MMORPG Elder Tale to quantify a player character's progression through the game. Experience points are generally awarded for the completion of quests, overcoming obstacles and opponents, and for successful role-playing.

When a sufficient amount of experience is obtained, the character "levels up", achieving the next stage of character development. Such an event usually increases the character's statistics, such as maximum health, magic and strength, and may permit the character to acquire new abilities or improve existing ones.

When Elder Tale was first sold, the maximum obtainable level was 40, but this was gradually increased through new expansion packs. Before the Catastrophe, the maximum level a player could obtain in the game Elder Tale was 90, and a little less than half of the players had already reached that level.[1]

With the release of the Homesteading the Noosphere expansion pack, the maximum level cap rose to 100.[2][3][4] However, this change probably only applies to the Yamato server, as the other servers were not yet implemented with the expansion pack when the Catastrophe struck.

ReferencesEdit

  1. 「...プレイヤーの半数弱がレベル90なのだ」 Log Horizon Light Novel: Volume 1, Chapter 1
  2. 「〈エルダー・テイル〉が発売されたとき、その最大レベルは40だった...」 Log Horizon Light Novel: Volume 1, Chapter 1
  3. 「...今までの限界レベルであるレベル90を越えて成長できる...」 Log Horizon Light Novel: Volume 2, Chapter 3
  4. 「拡張パック〈ノウアスフィアの開墾〉が発売されたらばレベル上限は100になるという話...」 Log Horizon Light Novel: Volume 1, Chapter 1

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