I was reading the log horizion animesuki forum that you are on and you mentioned in your 103 summary about krusty regaining some more of his memories. I tried to go ahead and read the actual chapter, but google translate didn't help in the slightest to make any sense of it. There was also some talk previously in I think it was chapter 98 about krusty remembering everything, but Reyneshia. So, I was wondering if he ended up remember Reyneshia when it got around to 103 or later.
I don't believe he has. But again, I'm not a "real" translator, I'm just using a myriad of translation tools to make more sense of the chapter than pure Google Translate. So there's a lot of room for me to miss or misinterpret in my summaries.
I need a translation of this, particulary that tid bit between one and two, i wanna know if my island nation has anything significance in this series, cause if it does, i would defintly praise mamare for noticing us. thx
It's been a really long while since I looked at this wiki and I noticed there isn't any relationship pages (I could have sworn there used to be???)?? Is there a reason for this? Could I add relationship pages?
Since I'm more or less the sole contributor to the Wiki, I decided a few weeks back that the Relationship pages were just too high maintenance for one person to take care of: Some people have a lot of content while others would have basically none, it's too prone to subjective opinion, and too easy for people to spam/mess around.
I'm barely keeping up with main articles (Class pages are far from being complete), and I figured that Relationship pages just weren't practical when they were barely being edited and, when they were, were being filled with highly subjective content.
For now, I'll ask that you hold off on recreating Relationship pages.
I've been wondering and I didn't know who else to ask, and I apologize if any of this offends you:
It's about Adventurers after the Catastrophe
Do they age and grow or do they stay the same as they are when they were first brought to Elder Tales?
I feel like they could physically grow and age, since Nyanta's discovery of Real Food Preparation turns out to cause Adventurers to gain weight, which indicates Adventurers can physically change in a natural way other than a way dictated by the game
Tohya and Minori look a little different in the Season 2 Anime of Log Horizon, a tad more matured facially compared to how they looked in Season 1, and Tohya even looks a tad taller
Also, I read somewhere that Demiqas' guild, Brigandia, sold NPCs and Adventurers into slavery and even engaged in rape
It also makes me wonder... Could Adventurers have children in the Elder Tales world through intercourse? Demiqas married a Lander, Upashi, which also begs the question if Adventurers and Landers could have children together and what the children from such a union would be; whether they are adventurers, landers, or even some new type of being
So what do you think? What are your thoughts on these sorts of subjects in Log Horizon?
Not enough time has passed to tell if Adventurers age. However, hair grows at a normal rate. For the kids' group, I feel like their "matured" art styles are more symbolic (and also the result of art evolution for Hara/artist change for the anime) than literal.
As for children, at this moment, children between Adventurer and Lander hasn't been possible/hasn't been seen. However, Landers have had children after the Catastrophe, but only with other Landers. Whether there can be an Adventurer-Lander child has yet to be seen.
(For the sake of my own fic, I said that Adventurer-Lander children are still Landers, but in terms of EXP gain and abilities are more like an Adventurer-Lander hybrid.)
I'm curious about Plant Hywaden, Nureha, and Indicus
I know Nureha has an obsession with Shiro while Indicus was a member of the Debauchery Tea Party and possibly the most unlikeable member
I've seen spoilers that Nureha has rebelled against Indicus and started a civil war in Minami between those siding with Nureha and those allied with Indicus
I also know Eins of Honesty turned traitor by spying for Nureha, which led to the collapse of the Round Table and Eins going into self-imposed exile
As Nureha owns all the major structures in Minami, she can blacklist anyone from those structures, including the Cathedral which prevents Players who died from resurrecting there and leaving them trapped in that place they go between death and the Cathedral
If that's so, why doesn't she destroy Indicus by doing the same to her? Blacklist that petty and despicable woman and then kill her and leave trapped in that little limbo? Nureha is the guild mistress of Hywaden, so while Indicus has her psycholigical number Nureha still holds power over her
I dunno, I just wanna discuss the unfolding events
Indicus is the brains behind the guild, Nureha usually just sits there and does nothing. So without Indicus, it's pretty likely that the guild wouldn't be able to stay up the way it is--and Nureha and Indicus' goals (when they started) more or less aligned.
Indicus also holds power among the war-hungry nobles in Westelande, so it's not like she's powerless, either.
There are people like Mizufa, who are much more interested in war than in Nureha. There's also a pretty deep anti-Eastal sentiment among Westelanders (though not all of them, see Saiguu Touri) so some of them would be more interested in what Indicus has to offer.
The civil war is basically pro-war vs. pro-peace, so each side has their Lander and Adventurer backers. And KR is doing something, who knows what.
Nureha also seems to be pretty psychologically traumatized by her previous blacklisting of people from the Cathedral, so I don't know if she'll be doing it anymore anytime soon.
Yeah, I can definitely see Mizufa siding with Indicus, and considering that sleaze Marves I get what you're saying about some Westlanders loathing Eastlanders
So this war in Minami is about Indicus inciting war or Nureha making peace with Eastal. I would like to think KR would side with Nureha but he's just so much of a wild card I can't be certain whereas with Kazuhiko, I am fairly certain he's with Nureha since he joined Hwyaden in an effort to curb Indicus' conspiring
Nureha was traumatized by blacklisting Players who got killed and couldn't revive? I didn't notice any hints about that before; is there a chance she can remove their names from the blacklist so that they can revive?
I hope so
Speaking of Nureha, just how much credit would you give her story about having raided with Shiro before, where, as she claimed, he complimented her talents? Shiroe has no recollection of ever doing so or meeting Nureha
I suppose it's possible he was complimenting the raid party as a whole and Nureha took that more personally, or perhaps she was using an alternate character that was an Enchanter but went by a different name (like how Shiro has Roe2)
Nureha has done some bad stuff, but I honestly feel she deserves some happiness, but she needs to be sincere about it, y'know?
Considering that Adventurers are set to revive in the Cathedral of the last player city they traveled to, the only way they'd be able to spawn in another Cathedral is if the "system" did it. And, to everyone's current knowledge, nobody blacklisted from Minami's Cathedral, and killed before they could visit another city where they weren't blacklisted, have revived on the server. So they're effectively perma-dead, at least for now.
In the episode after Shiroe created a new magic to give Rundelhaus the subclass of Adventurer, when Shiroe met with ReGan, Regan mentioned what he suspected to be a new type of magic in the west, and believed the individual behind it to be another Adventurer
Is there any chance that Adventurer was Nureha or Indicus?
They're newcomers in volume 13, which hasn't been officially published yet (it's only a web novel volume for now, Mamare's still working on getting volume 11 published). So no illustrations or anything of them exist. The latest chapter that was added yesterday made them official members of the guild.
Volume 13 spoilers: The two of them are actually Ancients in the Izumo Knights, but they're only level 65... which ends up being a help because their levels weren't forcefully lowered when the Genius of the Volume turned Akiba into a raid zone.
Not to sound sexist or anything, but I was kinda hoping Litka the Monk would be a guy... but then again, they already have Naotsgu (the Guardian) and Tohya (the Samurai) as guys for the Warrior Classes in their guild
Akatsuki (the Assassin), Isuzu (the Bard), and Nyanta (the Swashbuckler), their Weapon Specialist classes
Minori (the Kannagi) and Tetora (the Cleric) and now Lelia (the Druid)... although we both know Tetora's really a guy IRL (I wonder if he/she is bisexual)
That leaves Shiro (the Enchanter) and Rudy (the Sorcerer), and hopefully Roe2 (the Summoner)
Not sure. If two of them both attract a large amount of Hate, it's possible that they'll effectively cancel each other out. Alternatively, it'll turn out the way you said. There's not enough information to tell.
Hey! So I was surfing through the Guild Meeting Hall page and you know how within Guilds, members can store items and whatnot and any guild members can access them too (the wording in that particular section about banks kind of threw me off, and a little infering on my part), well if Guilds can expand such that there are two or three members in each major city, can it become an effective method to transport goods and information ?
And depending on the specific mechanics on how those items can be transferred from one city to another, could it mean people could be 'transferred' too ??
Also, why couldn't Shiroe take all the money and items stored in the banks of players offline/not in the Catastrophe ? Especially when he had bought the Guild Meeting Hall. I assumed that Landers, who worked as secretaries/accountants at these banks could easily access Adventurer's banks given identity.
And I'm actually kind of mad that Adventuers like, don't make a goddamn movie lengthy long book about everything they remember from the previous world so even if they do forget, they have a back up. I mean seriously. Or at least talk about their pathetic lives to friends so they can do the remembering on their behalfs.
People don't count as items, so no, they can't transport via the Banks. Basically, on the main floor of the Guild Meeting Hall, there's the Bank. Whatever is deposited into the Bank can then be retrieved from another Bank in another Guild Meeting Hall, no matter where it is. But people aren't items, so you can't store a person in there.
Regarding Shiroe, that would be incredibly out-of-character. He's not malicious, simply pragmatic, and he'd view withdrawing other people's money malicious. There's never a reason for him to withdraw anything out of people's Bank accounts, and likely the Kunie wouldn't grant his request, either, offline or not. In any case, he's the kind of person who looks ahead and aims to solve future problems before they arise or close off potential issues. Which was why he went to the Kunie first.
Also, the easiest way around losing memories is to... not die, the end. Which most people are content with, because fighting monsters is a difficult task (thank instincts and all). The only people actively losing memories are the ones who do it on purpose (read: Odyssea Knights).
But the bank transporation idea really depends on the specific mechanics on how items are transferred. People withdraw the exact copy of the item they insert, as opposed to money where it doesn't need to be the exact same physical coins. So how are people's equipment transferred from one bank to another? You already know how, like in Spirit Theory, equipment can be converted into light particles (where it then reconstructs at the Cathedral). And you know how Adventurers can be converterd into light particles and reconstructed too? Then in theory, if light-particle-turning is the method banks use to transfer items, it could work for Adventurers too.
As for the second idea (let's assume it's before Shiroe met the Kunie Clan), would it really be unethical? It's property owned by people, yes, but they're people who will likely never use that property again. It's like if dead people (in real life) took everthing they owned to the grave, even if they wanted to have their family/friends to inherit it. Of course, Shiroe shouldn't keep everything; he should distrubute it evenly or put it towards maintaining Akiba.
And about the losing-memory thing, Adventurers have got to record their previous memories eventually. Given a very long time, even if they went their absolute way to not die, their deaths will just keep racking up (slowly, but surely). Especially when there's a godforsaken intelligent species making sure of that. It also doesn't exempt the nautral process of forgetting. Writing your history down in a journal or something is just a backup.
Adventurers have souls, unlike items. Adventurers' physical bodies do dissipate into light when they die, as do monsters and Landers, but when Adventurers revive, they revive at the Cathedral because the Cathedral has the power to reform the body and bind the soul to its proper body. The banks do not.
If Shiroe wanted to withdraw money from the vaults of inactive players' banks, he would have to go through the Kunie, as they run the banks. Considering that Kinjo forced him to go through the Abyssal Shaft raid because he thought that Shiroe would misuse the money he wanted, there is absolutely no way that Shiroe would be granted a request to access other players' vaults. Not to mention they'd have to go through the process of figuring out who is offline or not; if someone was on another server, they're listed as offline even if they were caught in the Catastrophe. Also, Shiroe isn't operating under the assumption that they can never go back or no one can come in ever again, so he wouldn't view the situation as being equitable to splitting a deceased one's possessions. (Also, that still wouldn't solve the problem Shiroe was trying to address, so what reason does he have to raid other people's vaults?)
You also have to remember that memory loss is so subtle that it's too difficult to distinguish what you've naturally forgotten and what was taken by the revival process. The memory lost could be something like the shape of a potato chip you ate when you logged on to play Elder Tale the day of the Catastrophe, or a spider you saw in your living room while vacuuming several months ago. It's not entire chunks of memory, unless you're going out of your way to die like the Odyssea Knights. Besides, it is entirely possible to go without dying. Naotsugu, who's been pretty actively on the battlefield and training, experiences his first death around seven months into the Catastrophe and isn't known to have died any time after that. Those who haven't really stepped foot outside of Akiba would probably be in little to no danger of dying. (And those who like journaling will probably record those things regardless of whether they get memory loss or not. But as a whole, the memory loss itself is barely perceptible and can be easily mistaken as something naturally forgotten.)
You're right, I completely overlook that (!args). Scratching that off, I think there is still some leeway for rule-bending the banks: As mentioned in the first post, since guilds can transport goods from bank to bank, as long as the person withdrawing is a member of that guild, international guilds like 49ser can essentially set up a mass-communication network between cities and servers. Learn what's happening in other servers. Contact members not on the continent. Help execute a Fairy Ring expedition. What's your thoughts?
Just read the article about the Kunie Clan. I guess Nureha wouldn't be able to access the banks either if she wantdr? Still, it could've been a good way to access rare items that could benefit the Adventurers, a method of law enforcement, and take items from alts (although it would be hard to prove an alt is someone's)
Writing a self-journal would not go to waste, even if the memories are minor (tho I wouldn't consider forgetting my cat's name/face minor; I'd be devastated), because it builds on overtime. It's like a more prolonged case of Dementia. And even if you're lvl 90 Jesus or something, and there's little chance of you dying often, it won't be the same situation 100 years from then. It's like a "Forgot Password?" function on sites, or backing up a hard drive. You're probably not going to forget your "password" so soon, but it's still there in case. At least the major facts: your name, family, I don't know—the fucking laws of physics.
I think that would work. You could pass on letters that way, as well as new/rare items from other continents.
I'm still not completely sure how the banks work on Minami's side, and I know for a fact that the Kunie (at least, Kinjo) is wary of Westelande as a whole. So if they are in charge of Minami's banks, then it's unlikely that Nureha would be able to access those items.
Antarctica doesn't have a significant enough population playing the game for a server to be located there. So any information about it is, as far as I'm aware, unknown. Haven't noticed any special events/quests from before the Catastrophe mentioned to be located there, either.